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Baruuk - Elusive Wind


Status: Draft

Build type: Loadout

Rating: 4/5

Designed for: Defense, Excavation, Interception, Mobile Defense, Capture

Defense\sExcavation\sInterception\sMobile Defense\sCapture

Effective against: Corpus, Corrupted, Grineer, Infested, Sentient

Corpus, Corrupted, Grineer, Infested, Sentient

Level: Low, Medium, High

Low, Medium, High


Overview

Utilize Baruuk to defend against or completely nullify damage. Put enemies to sleep in a wide cc, disarm enemies at range, and completely control the world around Baruuk.



Warframe

Baruuk.png

Baruuk
Virtuously guided by his noble discipline, the pacifistic monk Baruuk invokes sacred runes to evade conflict and bring blissful calm to endless strife.
Armor: 150
Health: 225
Energy: 300
Shield: 300



Modded stats
Armor 150
Energy 850
Health 555
Shield 300
Sprint Speed 1.20
Duration 40%
Efficency 175%
Range 205%
Strength 128%


Warframe Mods

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CorrosiveProjectionMod5

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Corrosive Projection
Polarity: Naramon
Rarity: Uncommon




HandspringMod2

HandspringMod2.png

Handspring
Polarity: Naramon
Rarity: Rare




PrimedFlowMod10

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Primed Flow
Polarity: Naramon
Rarity: Legendary




VitalityMod10

VitalityMod10.png

Vitality
Polarity: Vazarin
Rarity: Common




AugurSecretsMod5

AugurSecretsMod5.png

Augur Secrets
Polarity: Naramon
Rarity: Rare




StretchMod5

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Stretch
Polarity: Naramon
Rarity: Uncommon




OverextendedMod3

OverextendedMod3.png

Overextended
Polarity: Vazarin
Rarity: Rare




UmbralIntensifyMod10

UmbralIntensifyMod10.png

Umbral Intensify
Polarity: Umbra
Rarity: Legendary




FleetingExpertiseMod5

FleetingExpertiseMod5.png

Fleeting Expertise
Polarity: Naramon
Rarity: Rare




StreamlineMod4

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Streamline
Polarity: Naramon
Rarity: Rare



ArcaneStrike.png

Arcane Strike
10% Chance to increase the speed of melee attacks by 40% for 12 sec
Criteria: On Each Hit





ArcaneFury.png

Arcane Fury
40% chance to increase 120% Melee Damage for 12 sec
Criteria: On Critical Hit




Weapons

Desert Wind (Baruuk Exalted Weapon)

DesertWind"DesertWind" is not in the list (Ack & Brunt, Acrid, Afuris, Agkuza, Akbolto, Akbolto Prime, AkboltoPrime, Akbronco, Akbronco Prime, AkbroncoPrime, ...) of allowed values for the "Is using weapon" property.

"DesertWind" is not in the list (Ack & Brunt, Acrid, Afuris, Agkuza, Akbolto, Akbolto Prime, AkboltoPrime, Akbronco, Akbronco Prime, AkbroncoPrime, ...) of allowed values for the "Is using weapon" property.

No rows found in database


Desert Wind Mods

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SereneStormMod3

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SacrificialPressureMod10

SacrificialPressureMod10.png

Sacrificial Pressure
Polarity: Umbra
Rarity: Legendary




SacrificialSteelMod10

SacrificialSteelMod10.png

Sacrificial Steel
Polarity: Umbra
Rarity: Legendary




PrimedFeverStrikeMod10

PrimedFeverStrikeMod10.png

Primed Fever Strike
Polarity: Naramon
Rarity: Legendary




VoltaicStrikeMod3

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Voltaic Strike
Polarity: Madurai
Rarity: Rare

            




OrganShatterMod5

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Organ Shatter
Polarity: Madurai
Rarity: Common




BerserkerMod3

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Berserker
Polarity: Madurai
Rarity: Rare




DriftingContactMod3

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Drifting Contact
Polarity: Vazarin
Rarity: Rare




ViciousFrostMod3

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Vicious Frost
Polarity: Madurai
Rarity: Rare


Dual Ether

DualEther
DualEther.png

Dual Ether
Fast and precise. The Dual Ether cuts so cleanly that it was considered by the Tenno to be a more humane weapon for ‘cleansing’ infested allies. Capable of hitting multiple targets.
Category: Melee
Type: Dual Swords
Damage: 40
DPS: 41
Accuracy: 100


Dual Ether Mods

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CarvingMantisMod3

CarvingMantisMod3.png

Carving Mantis
Polarity: Naramon
Rarity: Rare





PressurePointMod5

PressurePointMod5.png

Pressure Point
Polarity: Madurai
Rarity: Common




PrimedFeverStrikeMod10

PrimedFeverStrikeMod10.png

Primed Fever Strike
Polarity: Naramon
Rarity: Legendary




ConditionOverloadMod5

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Condition Overload
Polarity: Madurai
Rarity: Rare




DriftingContactMod3

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Drifting Contact
Polarity: Vazarin
Rarity: Rare

            




VirulentScourgeMod3

VirulentScourgeMod3.png

Virulent Scourge
Polarity: Madurai
Rarity: Rare




VolcanicEdgeMod3

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Volcanic Edge
Polarity: Madurai
Rarity: Rare




VoltaicStrikeMod3

VoltaicStrikeMod3.png

Voltaic Strike
Polarity: Madurai
Rarity: Rare




WeepingWoundsMod5

WeepingWoundsMod5.png

Weeping Wounds
Polarity: Madurai
Rarity: Uncommon


Usage

Once Baruuk has at least 150 energy, activate


Elude.png Elude

Elude
Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.
Cost: 25
Warframe: Baruuk

. This ability will make baruuk immune to melee attacks and all projectiles with a range of 200 or more, but only when Baruuk isn't attacking. Activate ability


DesolateHands.png DesolateHands

Desolate Hands
Summon a bevy of orbiting daggers to seek out enemy guns, destroying them with a small explosion. Combine with Elude to double the range.
Cost: 75
Warframe: Baruuk

to disarm enemies at range and give Baruuk up to 90% damage resistance, its range is doubled while


Elude.png Elude

Elude
Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.
Cost: 25
Warframe: Baruuk

is active. When enemies are grouped together activate ability


Lull.png Lull

Lull
A calming wave slows enemies until they fall into a slumber. Enemies woken by damage will be confused and disoriented. Short-term amnesia means all waking enemies forget anything that happened before the lull.
Cost: 50
Warframe: Baruuk

which with its short duration will slow and put enemies to sleep quickly as well as allow the player to spam the move for tremendous CC (Crowd Control) potential. Everytime Baruuk uses his abilities


Lull.png Lull

Lull
A calming wave slows enemies until they fall into a slumber. Enemies woken by damage will be confused and disoriented. Short-term amnesia means all waking enemies forget anything that happened before the lull.
Cost: 50
Warframe: Baruuk

and


DesolateHands.png DesolateHands

Desolate Hands
Summon a bevy of orbiting daggers to seek out enemy guns, destroying them with a small explosion. Combine with Elude to double the range.
Cost: 75
Warframe: Baruuk

, Baruuk's restraint will reduce. Everytime


Elude.png Elude

Elude
Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.
Cost: 25
Warframe: Baruuk

prevents Baruuk from taking damage, Restraint will reduce.

The lower restraint is, Baruuk will gain damage resistance up to 50% depending on power strength. Activate ability


SereneStorm.png SereneStorm

Serene Storm
With his Restraint eroded, Baruuk commands the Desert Wind to deliver powerful radial strikes with his fists and feet. Each moment commanding the storm restores his Restraint.
Cost: 0
Warframe: Baruuk

when, Baruuk is overwhelmed, the map is polluted with enemies or when the player feels like laying the smack down.



DesertWind"DesertWind" is not in the list (Ack & Brunt, Acrid, Afuris, Agkuza, Akbolto, Akbolto Prime, AkboltoPrime, Akbronco, Akbronco Prime, AkbroncoPrime, ...) of allowed values for the "Is using weapon" property.

"DesertWind" is not in the list (Ack & Brunt, Acrid, Afuris, Agkuza, Akbolto, Akbolto Prime, AkboltoPrime, Akbronco, Akbronco Prime, AkbroncoPrime, ...) of allowed values for the "Is using weapon" property.

32px DesertWind

No rows found in database

, Baruuks exalted fists will be summoned and remain active until restraint is full or the player disables it. Desert wind produces energy waves that travel 20m and have infinite punch through. Strike towards an enemy to do damage and send enemies hurling in the direction Baruuk is striking. Strike towards enemies that are firing their weapon and the waves from desert wind will reflect the damage. Using Baruuk's other abilities while


SereneStorm.png SereneStorm

Serene Storm
With his Restraint eroded, Baruuk commands the Desert Wind to deliver powerful radial strikes with his fists and feet. Each moment commanding the storm restores his Restraint.
Cost: 0
Warframe: Baruuk

is active will reduce restraint so that desert wind is available longer.


Lull.png Lull

Lull
A calming wave slows enemies until they fall into a slumber. Enemies woken by damage will be confused and disoriented. Short-term amnesia means all waking enemies forget anything that happened before the lull.
Cost: 50
Warframe: Baruuk

enemies then perform finishers with desert wind or strike enemies with Baruuks fist to increase the combo counter, thereby increasing total damage output.

Variation

Power strength can be increased by reducing range or efficiency... But its not advised.

Counters

Nullifiers can disable baruuks abilities, so eradicate them quickly. Magnetic procs can drain energy, which doesn't effect serene storm.

Build rating - 4 stars

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2 Ratings
3 stars
Spaceman spiff gave this build 3 stars June 2019

You really don't want overextended on baruuk unless you want to be recasting his 3 every few seconds. Desolate hands is like Nova's null star, where short range keeps your damage mitigation from flying away. You'll survive just fine, and have plenty of restraint decay with 145-160 range. Also, if you're using umbral intensify, you may as well use umbral vitality as well.

Since Lull puts enemies into an unalerted state, they take stealth bonus damage. As such, you should mod desert winds for gas damage, since gas procs receive the bonus 3 times. You should also use primed pressure point over sacrificial pressure and put melee set mods on your unused melee weapon and sentinel weapon. The bonuses will carry over to desert winds if you can manage to maintain a combo.

Lastly, while these arcanes work great with baruuk, it worth considering arcane Grace as a form of self healing that doesn't depend on a companion of any kind.

5 stars
Bigeviljak gave this build 5 stars February 2019

Good Build