Khora - General Use Umbral Khora
Status: Meta
Build type: Warframe
Rating: 0/5
Designed for: Defection, Defense, Excavation, Interception, Infested Salvage, Survival, Sanctuary Onslaught, Assassination, Arena, Capture, Exterminate, Hijack, Mobile Defense, Rescue, Sabotage, PoE Bounties, Fortuna Bounties, Resources, Focus
Effective against: Corpus, Corrupted, Grineer, Infested, Sentient
Contents
Overview
General Use whip/CC build for all missions. Great survivability, damage, and lockdown.
Build requirements
Requires at least 4 forma, change Aura to dash (Naramon) for Corrosive Projection, add one D (Vazarin), one dash (Naramon), and one for the augment (Zenurik).
Warframe

Khora
Fiercely poised with feral instincts, the huntress Khora and her feline familiar Venari prowl amidst combat scouring for prey. Mistress of the livewire, she enchains her foes to enforce deadly discipline by whiplash, claws, and serrated steel.
Armor: 275
Health: 375
Energy: 188
Shield: 300
Modded stats | |
---|---|
Armor | 653 |
Energy | 188 |
Health | 1062 |
Shield | 300 |
Sprint Speed | 1.05 |
Duration | 105% |
Efficency | 175% |
Range | 235% |
Strength | 40% |
Warframe Mods
Arcane Energize
40% chance to replenish 100 energy in a 10m radius for you and your allies.
Criteria: On Energy Orb Pickup
Arcane Guardian
20% chance for +600 Armor for 20s
Criteria: On Damaged
Usage
This build is based around using the whip for trash clearing and having enough survivability to even solo wave 12+ ESO or arbitration. Whip should oneshot any trash (even armored) well into the last 100s as long as you keep it stacked and are using an appropriate stat stick (corrosive crit or hybrid gas preferred). 235 gives you enough range to set up 2 domes to lockdown an entire room in pretty much every tileset. Using 2 can also group an entire room together, similar to Nidus 2.
Can also be used in certain Assassination Missions because of being able to use Ensnare (2) on bosses for easy damage. Building stacks on trash mobs on the way to the boss and then Ensnaring it for double whip damage can make quick work of almost any sortie Assassination.
Venari build to be added later when the site allows for it.
Variation
Exilus slot is completely flexible. You can also drop Stretch for Constitution for more Duration if you're playing on a smaller map and just want to keep dome up.
Fleeting Expertise or Stretch can also be dropped for duration or another Augment. Wouldn't recommend dropping Fleeting unless you have at least zenurik and energize. If you do drop Fleeting, remember to switch to a max rank Streamline. Fleeting can also be dropped if you just want to play a bit less whip heavy and use your weapons more.
Recommended weapons are anything with high burst DPS to deal with targets that whip cannot deal with. Snipers, Catchmoon, Plasmor, etc are all excellent.
Counters
Nullifiers and Ancient Disruptors can be a nuisance, recommend modding your operators amp to deal with nully bubbles and using a high burst weapon such as a sniper or catchmooon to make quick work of Disruptors.