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Loki - Redeemer Destroyer


Status: Good

Build type: Loadout

Rating: 3.7/5

Designed for: Defection, Defense, Excavation, Interception, Survival, Infested Salvage, Sanctuary Onslaught, Fortuna Bounties

Defection\sDefense\sExcavation\sInterception\sSurvival\sInfested Salvage\sSanctuary Onslaught\sFortuna Bounties

Effective against: Grineer, Corrupted

Grineer, Corrupted

Level: Low, Medium, High, Endless

Low, Medium, High, Endless


Overview

The loki build is built to utilize the 3 augments (Safeguard Switch, Savior Decoy, Irradiating Disarm) Which give him godly survivability as well as superb crowd control (CC) capability. However this build empowers the



Redeemer
Redeemer.png Redeemer

Redeemer
Striking with massive twin blades, the Redeemer fires the killing blow with its built-in shotgun.
Category: Melee
Type: Gunblade
Damage: 60
DPS: 51
Accuracy: 100

to basically one shot most content



Warframe

LokiPrime.png

Loki Prime
Loki Prime is the Primed variant of the Loki. featuring a higher energy capacity.
Armor: 65
Health: 225
Energy: 262
Shield: 225

Warframe Mods

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EmpoweredBladesMod5

EmpoweredBladesMod5.png

Empowered Blades
Polarity: Naramon
Rarity: Rare




VigilantePursuitMod4

VigilantePursuitMod4.png

Vigilante Pursuit
Polarity: Naramon
Rarity: Uncommon




RollingGuardMod10

RollingGuardMod10.png

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IrradiatingDisarmMod3

IrradiatingDisarmMod3.png

Irradiating Disarm
Polarity: Zenurik
Rarity: Rare




PrimedFlowMod10

PrimedFlowMod10.png

Primed Flow
Polarity: Naramon
Rarity: Legendary




SaviorDecoyMod3

SaviorDecoyMod3.png

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PrimedContinuityMod10

PrimedContinuityMod10.png

Primed Continuity
Polarity: Madurai
Rarity: Legendary




OverextendedMod5

OverextendedMod5.png

Overextended
Polarity: Vazarin
Rarity: Rare




ConstitutionMod3

ConstitutionMod3.png

Constitution
Polarity: Naramon
Rarity: Rare




SafeguardSwitchMod3

SafeguardSwitchMod3.png

Safeguard Switch
Polarity: Zenurik
Rarity: Rare



ArcaneFury.png

Arcane Fury
40% chance to increase 120% Melee Damage for 12 sec
Criteria: On Critical Hit





ArcaneStrike.png

Arcane Strike
10% Chance to increase the speed of melee attacks by 40% for 12 sec
Criteria: On Each Hit




Weapons

Weapon 1

Redeemer
Redeemer.png

Redeemer
Striking with massive twin blades, the Redeemer fires the killing blow with its built-in shotgun.
Category: Melee
Type: Gunblade
Damage: 60
DPS: 51
Accuracy: 100


Weapon 1 Mods

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BulletDanceMod3

BulletDanceMod3.png

Bullet Dance
Polarity: Madurai
Rarity: Rare





ConditionOverloadMod5

ConditionOverloadMod5.png

Condition Overload
Polarity: Madurai
Rarity: Rare




VolcanicEdgeMod3

VolcanicEdgeMod3.png

Volcanic Edge
Polarity: Madurai
Rarity: Rare




DriftingContactMod3

DriftingContactMod3.png

Drifting Contact
Polarity: Vazarin
Rarity: Rare




PrimedFeverStrikeMod8

PrimedFeverStrikeMod8.png

Primed Fever Strike
Polarity: Naramon
Rarity: Legendary

            




PrimedPressurePointMod10

PrimedPressurePointMod10.png

Primed Pressure Point
Polarity: Madurai
Rarity: Legendary




VirulentScourgeMod3

VirulentScourgeMod3.png

Virulent Scourge
Polarity: Madurai
Rarity: Rare




VoltaicStrikeMod3

VoltaicStrikeMod3.png

Voltaic Strike
Polarity: Madurai
Rarity: Rare




ViciousFrostMod3

ViciousFrostMod3.png

Vicious Frost
Polarity: Madurai
Rarity: Rare



Companion

HeliosPrime.png

Helios Prime
This knowledge hungry protector defends its master with Deconstructor Prime.
Health: 250
Shield: 100
Armor: 100
Stamina: 8
Power: 100

Companion Mods

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DetectVulnerabilityMod5

DetectVulnerabilityMod5.png

Detect Vulnerability
Polarity: Sentinel
Rarity: Rare




AssaultModeMod5

AssaultModeMod5.png

Assault Mode
Polarity: Penjaga
Rarity: Common




ShieldChargerMod5

ShieldChargerMod5.png

Shield Charger
Polarity: Penjaga
Rarity: Rare




AnimalInstinctMod4

AnimalInstinctMod4.png

Animal Instinct
Polarity: Naramon
Rarity: Rare




InvestigatorMod5

InvestigatorMod5.png

Investigator
Polarity: Sentinel
Rarity: Common




RegenMod5

RegenMod5.png

Regen
Polarity: Sentinel
Rarity: Common




Medi

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EnhancedVitalityMod7

EnhancedVitalityMod7.png

Enhanced Vitality
Polarity: Vazarin
Rarity: Common




FiredUpMod5

FiredUpMod5.png

Fired Up
Polarity: Madurai
Rarity: Rare




VacuumMod5

VacuumMod5.png

Vacuum
Polarity: Sentinel
Rarity: Common


Companion Weapon

Deconstructor
Deconstructor.png

Deconstructor
Causes the Helios Sentinel to attack enemy targets using pieces of itself.
Category: Secondary
Type: Glaive
Damage: 50
DPS: 67
Accuracy: 100


Companion Weapon Mods

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WeepingWoundsMod5

WeepingWoundsMod5.png

Weeping Wounds
Polarity: Madurai
Rarity: Uncommon




PrimedPressurePointMod8

PrimedPressurePointMod8.png

Primed Pressure Point
Polarity: Madurai
Rarity: Legendary




VoltaicStrikeMod3

VoltaicStrikeMod3.png

Voltaic Strike
Polarity: Madurai
Rarity: Rare




VolcanicEdgeMod3

VolcanicEdgeMod3.png

Volcanic Edge
Polarity: Madurai
Rarity: Rare

            




FeverStrikeMod5

FeverStrikeMod5.png

Fever Strike
Polarity: Naramon
Rarity: Uncommon




VirulentScourgeMod3

VirulentScourgeMod3.png

Virulent Scourge
Polarity: Madurai
Rarity: Rare




ConditionOverloadMod5

ConditionOverloadMod5.png

Condition Overload
Polarity: Madurai
Rarity: Rare




DriftingContactMod3

DriftingContactMod3.png

Drifting Contact
Polarity: Vazarin
Rarity: Rare


Usage

This build allows one to control a mob or mobs of enemies by disarming them, and confusing them through radiation proc, while keeping a focus on survivability for the players and teammates.

This empowers the melee weapon, the



Redeemer
Redeemer.png Redeemer

Redeemer
Striking with massive twin blades, the Redeemer fires the killing blow with its built-in shotgun.
Category: Melee
Type: Gunblade
Damage: 60
DPS: 51
Accuracy: 100

(prime) to do considerably more damage than a standard attack... Capitalizing on headshot multipliers as wells status bonus which adds to damage stacks and even crit modifiers. Once a group of enemies are under the players control, then use the Redeemer to destroy them quickly through the weapons secondary charge function and effectively blasting the enemies into Oblivion. Activate decoy to allow the player to swap with it in the event, lethal damage is received. If enemies are powerful enough to destroy the decoy, switch teleport it... In order to give it 10 seconds of invincibility allowing the player to utilize the decoy swap mechanic regardless of enemy or environmental situation.

When invisibility ends or right before it expires, forward roll to activate rolling guard... Effectively giving 3s of invincibility which is just enough time to recast invisibility. Remember there is a 6s cool down to this mechanic. Anytime enemies surround the player or players, use loki's disarm to control the battle. Helios or adarza play an important roll so work to keep these companions alive.

Variation

Companion

AdarzaKavat.png AdarzaKavat
Adarza Kavat
Piercing eyes reflect deadly instincts.
Health: 40
Shield: 70
Armor: 50
Stamina: 8
Power: 100

Can be used instead of




HeliosPrime.png HeliosPrime
Helios Prime
This knowledge hungry protector defends its master with Deconstructor Prime.
Health: 250
Shield: 100
Armor: 100
Stamina: 8
Power: 100

. The stack bonuses for Condition Overload will decrease but the 60% flat crit bonus adarza provides will increase the toxic proc dmg.

Counters

Sentients can counter this build with their ability to adapt to damage types. Suggest a strong primary like



Penta
Penta.png Penta

Penta
The Penta Launcher fires up to five grenades that can be remotely triggered at just the right moment.
Category: Primary
Type: Launcher
Damage: 350
DPS: 568
Accuracy: 100

with the tether grenades mod that can also group sentients in one place, making it easier to dispense them. Sentients can also link each other for damage reduction so activate the irradiating disarm mod to sever that link for a few seconds in order to capitalize on the kill and use the


Decoy.png Decoy

Decoy
Loki deploys a holographic copy of himself, drawing enemy fire.
Cost: 25
Warframe: Loki

ability and the


SwitchTeleport.png SwitchTeleport

Switch Teleport
Loki instantaneously swaps positions with a target, confusing the enemy.
Cost: 25
Warframe: Loki

ability while fighting sentients as they have powerful ranged attacks that can one hit kill on contact. Leech Eximus can also counter this build as it requires high power usage, so try to destroy Leech Eximus as soon as they spawn in if possible.

Build rating - 4 stars

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3 Ratings
5 stars
Spaceman spiff gave this build 5 stars June 2019

This is a fantastic, powerful, unconventional build. I'd like to add a couple things to it that can significantly improve it..

Your sentinel isn't going to attack while you're invisible, even if you're actively attacking. As such, its weapon is just a stat stick. A better option for fueling condition overload is something like the Tigris Prime or Exergis modded for full status (rad/viral preferrably). This will also help you deal with sentients. As far as your companion weapon goes, put gladiator set mods on your deconstructor. The set bonus will apply to your Redeemer, even if the sentinel dies. You can also equip the deconstructor and then equip your adarza kavat and the deconstructor will still be "equipped", just hidden from view. This way, you can have both adarza buffs AND gladiator set buffs. Combine this with Naramon to maximize the bonus. Next, Hushed Invisibility silences the Redeemer, making it no longer alert enemies and preserving your stealth bonus when solo. It's worth considering. Finally, since you're running gas status, your damage scales with enemy density. Consider running Magus Lockdown and Magus Anomaly to group up enemies while putting them to sleep.

3 stars
Wingsday gave this build 3 stars January 2019

Why fever strike over condition overload on the redeemer? Also, Does empowered blades effect the normal shots from the bullet dance stance? that would be the first i've heard of this

3 stars
Bigeviljak gave this build 3 stars January 2019

This is a bit unorthodox, but very fun and incredibly effective.