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Nidus - Ehp God


Status: Great

Build type: Loadout

Rating: 4.3/5

Designed for: Defection, Defense, Excavation, Interception, Survival, Infested Salvage, Sanctuary Onslaught

Defection\sDefense\sExcavation\sInterception\sSurvival\sInfested Salvage\sSanctuary Onslaught

Effective against: Grineer, Infested, Corpus, Corrupted

Grineer, Infested, Corpus, Corrupted

Level: Low, Medium, High, Endless

Low, Medium, High, Endless


Overview

This is a combo that will keep you alive and killing no matter what level enemy you are fighting. Nidus is the warframe that has it all. He's got enemy grouping cc (crowd control), ehp, invulnerability, heals and energy and with this weapon combo, you can add infinite damage to that as well. The idea is to use


Larva.png Larva

Larva
Spawn an Infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in.
Cost: 25
Warframe: Nidus

to group enemies, and melee the meatball.



Pox
Pox.png Pox

Pox
These festering sacs of pus and gas burst violently on impact.
Category: Secondary
Type: Thrown
Damage: 50
DPS: 208
Accuracy: 100

is especially useful, since the enemy grouping allows for pox's full range to be utilized when stripping armor of all the enemies on the field. Further more, using gas melee is especially useful for utilizing multihits and gas' aoe damage to kill whole groups with 1 swing. This uses arcane guardian and arcane fury. Uses



Astilla
Astilla.png Astilla

Astilla
Blast enemies with glass slugs that devastate on impact. This is Gara’s signature weapon.
Category: Primary
Type: Shotgun
Damage: 70
DPS: 616
Accuracy: 50

as a primary. The God weapon of choice?



Twin Basolk
TwinBasolk.png Twin Basolk

Twin Basolk
These nasty, little hatchets slice through steel as if it were flesh.
Category: Melee
Type: Dual Swords
Damage: 65
DPS: 68
Accuracy: 100

. Here's the total damage when including viral procs, 2 multihit, 8 status effects and the gas effect from



Twin Basolk
TwinBasolk.png Twin Basolk

Twin Basolk
These nasty, little hatchets slice through steel as if it were flesh.
Category: Melee
Type: Dual Swords
Damage: 65
DPS: 68
Accuracy: 100

1,095,465,481.41 damage after 6 seconds. Too long? Don't worry. It simply means death to the enemies. Level 9999 corrupted Heavy Gunner health = 1,048,111,551. This means that this build is solo viable up to level cap without an issue. Also, nidus's EHp would equal 5,737,500 when adaptation is fully stacked and you have ancient healer specter as well as an enemy caught in


ParasiticLink.png Parasitic Link

Parasitic Link
Bind to a target with a parasitic link. For allies, both the host and Nidus gain increased Ability Strength. Linked enemies take the damage inflicted on Nidus.
Cost: 0
Warframe: Nidus

. Formula is 1275×(1/(300/(450+600+300)))×10×10×10. First 10 is for parasitic link, then 10x for ancient healer specter, then 10x for adaptation. Level 9999 bombard damage = 1,425,356. So you can tank everything, gather up all enemies, and kill them all within 6 seconds.

All you have to do? Gather enemies with


Larva.png Larva

Larva
Spawn an Infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in.
Cost: 25
Warframe: Nidus

. Throw



Pox
Pox.png Pox

Pox
These festering sacs of pus and gas burst violently on impact.
Category: Secondary
Type: Thrown
Damage: 50
DPS: 208
Accuracy: 100

, shoot



Astilla
Astilla.png Astilla

Astilla
Blast enemies with glass slugs that devastate on impact. This is Gara’s signature weapon.
Category: Primary
Type: Shotgun
Damage: 70
DPS: 616
Accuracy: 50

underneath


Larva.png Larva

Larva
Spawn an Infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in.
Cost: 25
Warframe: Nidus

, quick melee them to death.



Warframe

Nidus.png

Nidus
Epitome of the endlessly evolving Infestation, Nidus bends the vile corruption to his will, mutates his genetic potency to adapt and assimilates his victims with an insatiable parasitic hunger.
Armor: 450
Health: 450
Energy: 150
Shield: 0


Warframe Mods

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SteelChargeMod5

SteelChargeMod5.png

Steel Charge
Polarity: Madurai
Rarity: Uncommon




LightningDashMod0

LightningDashMod0.png

Lightning Dash
Polarity: Madurai
Rarity: Rare




UmbralIntensifyMod10

UmbralIntensifyMod10.png

Umbral Intensify
Polarity: Umbra
Rarity: Legendary




UmbralVitalityMod10

UmbralVitalityMod10.png

Umbral Vitality
Polarity: Umbra
Rarity: Legendary




FleetingExpertiseMod3

FleetingExpertiseMod3.png

Fleeting Expertise
Polarity: Naramon
Rarity: Rare




BlindRageMod10

BlindRageMod10.png

Blind Rage
Polarity: Madurai
Rarity: Rare




OverextendedMod5

OverextendedMod5.png

Overextended
Polarity: Vazarin
Rarity: Rare




AdaptationMod10

AdaptationMod10.png

No rows found in database, please check that you entered the correct name




StretchMod5

StretchMod5.png

Stretch
Polarity: Naramon
Rarity: Uncommon




HunterAdrenalineMod5

HunterAdrenalineMod5.png

Hunter Adrenaline
Polarity: Madurai
Rarity: Common



ArcaneGuardian.png

Arcane Guardian
20% chance for +600 Armor for 20s
Criteria: On Damaged





ArcaneFury.png

Arcane Fury
40% chance to increase 120% Melee Damage for 12 sec
Criteria: On Critical Hit




Weapons

Weapon 1

Twin Basolk
TwinBasolk.png

Twin Basolk
These nasty, little hatchets slice through steel as if it were flesh.
Category: Melee
Type: Dual Swords
Damage: 65
DPS: 68
Accuracy: 100


Weapon 1 Mods

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SwirlingTigerMod3

SwirlingTigerMod3.png

Swirling Tiger
Polarity: Zenurik
Rarity: Uncommon





BloodRushMod10

BloodRushMod10.png

Blood Rush
Polarity: Madurai
Rarity: Uncommon




BerserkerMod5

BerserkerMod5.png

Berserker
Polarity: Madurai
Rarity: Rare




OrganShatterMod5

OrganShatterMod5.png

Organ Shatter
Polarity: Madurai
Rarity: Common




DriftingContactMod3

DriftingContactMod3.png

Drifting Contact
Polarity: Vazarin
Rarity: Rare

            




PrimedFeverStrikeMod10

PrimedFeverStrikeMod10.png

Primed Fever Strike
Polarity: Naramon
Rarity: Legendary




ConditionOverloadMod5

ConditionOverloadMod5.png

Condition Overload
Polarity: Madurai
Rarity: Rare




SmiteGrineerMod5

SmiteGrineerMod5.png

Smite Grineer
Polarity: Madurai
Rarity: Uncommon




WeepingWoundsMod5

WeepingWoundsMod5.png

Weeping Wounds
Polarity: Madurai
Rarity: Uncommon


Weapon 2

Astilla
Astilla.png

Astilla
Blast enemies with glass slugs that devastate on impact. This is Gara’s signature weapon.
Category: Primary
Type: Shotgun
Damage: 70
DPS: 616
Accuracy: 50

Weapon 2 Mods

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HellsChamberMod

HellsChamberMod.png

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TacticalPumpMod5

TacticalPumpMod5.png

Tactical Pump
Polarity: Naramon
Rarity: Uncommon




ShellShockMod3

ShellShockMod3.png

Shell Shock
Polarity: Madurai
Rarity: Rare




ScatteringInfernoMod3

ScatteringInfernoMod3.png

Scattering Inferno
Polarity: Madurai
Rarity: Rare

            




HunterTrackMod5

HunterTrackMod5.png

Hunter Track
Polarity: Madurai
Rarity: Rare




LingeringTormentMod5

LingeringTormentMod5.png

Lingering Torment
Polarity: Madurai
Rarity: Common




FrigidBlastMod3

FrigidBlastMod3.png

Frigid Blast
Polarity: Madurai
Rarity: Rare




ToxicBarrageMod3

ToxicBarrageMod3.png

Toxic Barrage
Polarity: Madurai
Rarity: Rare


Weapon 3

Pox
Pox.png

Pox
These festering sacs of pus and gas burst violently on impact.
Category: Secondary
Type: Thrown
Damage: 50
DPS: 208
Accuracy: 100

Weapon 3 Mods

Hide




BarrelDiffusionMod5

BarrelDiffusionMod5.png

Barrel Diffusion
Polarity: Madurai
Rarity: Rare




LethalTorrentMod5

LethalTorrentMod5.png

Lethal Torrent
Polarity: Madurai
Rarity: Rare




JoltMod3

JoltMod3.png

Jolt
Polarity: Madurai
Rarity: Rare




PistolPestilenceMod3

PistolPestilenceMod3.png

Pistol Pestilence
Polarity: Madurai
Rarity: Rare

            




ReflexDrawMod3

ReflexDrawMod3.png

Reflex Draw
Polarity: Naramon
Rarity: Uncommon




FrostbiteMod3

FrostbiteMod3.png

Frostbite
Polarity: Madurai
Rarity: Rare




FulminationMod3

FulminationMod3.png

Fulmination
Polarity: Madurai
Rarity: Rare




StunningSpeedMod3

StunningSpeedMod3.png

Stunning Speed
Polarity: Naramon
Rarity: Rare



Companion

AdarzaKavat.png

Adarza Kavat
Piercing eyes reflect deadly instincts.
Health: 40
Shield: 70
Armor: 50
Stamina: 8
Power: 100

Companion Mods

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FetchMod5

FetchMod5.png

Fetch
Polarity: Penjaga
Rarity: Uncommon




AnimalInstinctMod5

AnimalInstinctMod5.png

Animal Instinct
Polarity: Naramon
Rarity: Rare




TekEnhanceMod5

TekEnhanceMod5.png

Tek Enhance
Polarity: Madurai
Rarity: Rare




FlameGlandMod3

FlameGlandMod3.png

Flame Gland
Polarity: Madurai
Rarity: Rare




ShockCollarMod3

ShockCollarMod3.png

Shock Collar
Polarity: Madurai
Rarity: Rare




PackLeaderMod5

PackLeaderMod5.png

Pack Leader
Polarity: Madurai
Rarity: Common




HunterRecoveryMod5

HunterRecoveryMod5.png

Hunter Recovery
Polarity: Madurai
Rarity: Common




LinkHealthMod10

LinkHealthMod10.png

Link Health
Polarity: Vazarin
Rarity: Uncommon




CatsEyeMod3

CatsEyeMod3.png

Cats Eye
Polarity: Penjaga
Rarity: Rare




TekAssaultMod3

TekAssaultMod3.png

Tek Assault
Polarity: Madurai
Rarity: Rare


Usage

Always have an ancient healer specter on sight. Find any enemy to link up with and stay linked. Use your


Larva.png Larva

Larva
Spawn an Infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in.
Cost: 25
Warframe: Nidus

to gather enemies. Once they are gathered, throw your



Pox
Pox.png Pox

Pox
These festering sacs of pus and gas burst violently on impact.
Category: Secondary
Type: Thrown
Damage: 50
DPS: 208
Accuracy: 100

orbs to strip them of their armor and apply 3 status effects. Switch to primary to dump even more status effects, disabling enemy auras and halving health.



Astilla
Astilla.png Astilla

Astilla
Blast enemies with glass slugs that devastate on impact. This is Gara’s signature weapon.
Category: Primary
Type: Shotgun
Damage: 70
DPS: 616
Accuracy: 50

can apply up to 5 status effects, though 4 is more common. With



Astilla
Astilla.png Astilla

Astilla
Blast enemies with glass slugs that devastate on impact. This is Gara’s signature weapon.
Category: Primary
Type: Shotgun
Damage: 70
DPS: 616
Accuracy: 50

, you need to shoot the floor under the larva to get the full spread. Recast


Larva.png Larva

Larva
Spawn an Infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in.
Cost: 25
Warframe: Nidus

if needed and bullet jump into the larva to get bullet jump procs. This can bring you up to 10 procs, though 8-9 is more likely. Continue to shoot the larva while quick meleeing or slide attacking.

Rinse and repeat. Cast 4+1 whenever you need to get stacks and use zenurik to get energy. If you see nullifiers or combas/scrambus, place pox clouds on top of doorways or low hanging ceilings to disable them. Astilla shots on combas/scrambus helmets also work.

Variation

Astilla can be replaced with torid or ignis, using hunter munitions to get the slash procs, though astilla is still the best. Zenistar is another decent weapon to use, though is a little more lazy and needs a different build. Any status viable melee can be used in place of twin basolk, though twin basolk is most consistent. You can use the following Insatiable Nidus build to gain immortality, though the cost is that you must be mindful of your stacks at all times.

Counters

This combo should have little trouble with any situation. Nullifiers may stop your gathering, but luckily, pox is also very good at dealing with nullifiers. Juggernaut may be immune to the pull and isn't affected by gas damage as well, butif you link to him, you can easily allow him to kill himself, you'll have plenty of ehp to tank his hits, and multiple lives to wait it out, continuing to do your own business. Combas and scrambus are a significant threat and must be dealt with quickly. Whenever one is nearby, place pox clouds, on the top of doorways and halls to get a better chance at headshots, knocking off his helmet to disable his aura. Astilla shots to the head also do the trick. Toxic ancients are immune to this tactic, thus killing them requires a different approach. Use bullet jumps to knock them down, then use ground finishers to destroy them on sight. Twin basolk, like all dual swords have guaranteed slash procs on ground finishers, which bypass toxic ancient's innate resistance to toxin and gas.

Build rating - 4 stars

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4 Ratings
3 stars
--C--Teemo gave this build 3 stars July 2019

Build and explaination wise ? Very detail. The problem with this is the Overview itself, it is not an overview. You can use the information from the Overview to the Advantages post and split that advantage post into section of Formula and information of that advantage itself. It is missing it weakness: Expensive to use, too much work to handle compare to easier tactics such as Octavia Endless, constantly focus on what you are doing, not really that good for team uses because it is very situational, you have to put yourself or the team on the line. The last sentence of the Overview are in the usage. Overall the build should seperate more.

5 stars
Yapahipiyapahoupou gave this build 5 stars June 2019

Nice original build for Nidus! Lots of stuff are said, the theory craft is here, love that! I need to give it a try!

4 stars
Bigeviljak gave this build 4 stars January 2019

Good build,

5 stars
Crixus044, The Immortal T gave this build 5 stars January 2019

Holy crap this tactic is good!