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Zarr - Endless King


Status: Meta

Build type: Primary

Rating: 0/5

Designed for: Arbitration Excavation, Defection, Defense, Excavation, Interception, Infested Salvage, Survival, Sanctuary Onslaught, Assassination, Arena, Capture, Exterminate, Hijack, Mobile Defense, Rescue, Sabotage, PoE Bounties, PoE Night Cycle, Fortuna Bounties, Resources, Mastery, Focus

Arbitration Excavation\sDefection\sDefense\sExcavation\sInterception\sInfested Salvage\sSurvival\sSanctuary Onslaught\sAssassination\sArena\sCapture\sExterminate\sHijack\sMobile Defense\sRescue\sSabotage\sPoE Bounties\sPoE Night Cycle\sFortuna Bounties\sResources\sMastery\sFocus

Effective against: Corpus, Corrupted, Grineer, Infested, Sentient

Corpus, Corrupted, Grineer, Infested, Sentient

Level: Low, Medium, High, Endless

Low, Medium, High, Endless


Overview

This Zarr build focus on the endless missions listed above.

Build requirements

It is required to have 2-4 forma for the Zarr. To go endlessly, it is also required to have a melee with Condition Overload. The most recommended melee weapon to go with this weapon is



Zenistar
Zenistar.png Zenistar

No rows found in database

( Zenistar Build ). This build has no Arcane requirement.

Weapon

Zarr

Zarr
Zarr.png

Zarr
Unload a barrage of explosives or a huge shot of flak from this cannon’s enormous barrel.
Category: Primary
Type: Launcher
Damage: 25
DPS: 349
Accuracy: 100



Modded stats
Accuracy 100
Critical Chance 42.5%
Critical Multiplier 5.5x
Fire Rate 1.67
Magazine 3
Noise ALARMING
Reload 2.3
Status 81.2%
Impact 482.383
Puncture 0
Slash 0
Corrosive 578.859


Zarr Mods

Hide




SerrationMod10

SerrationMod10.png

Serration
Polarity: Madurai
Rarity: Uncommon




SplitChamberMod5

SplitChamberMod5.png

Split Chamber
Polarity: Madurai
Rarity: Rare




PointStrikeMod5

PointStrikeMod5.png

Point Strike
Polarity: Madurai
Rarity: Common




VitalSenseMod5

VitalSenseMod5.png

Vital Sense
Polarity: Madurai
Rarity: Rare

            




VigilanteArmamentsMod5

VigilanteArmamentsMod5.png

Vigilante Armaments
Polarity: Naramon
Rarity: Common




HighVoltageMod3

HighVoltageMod3.png

High Voltage
Polarity: Madurai
Rarity: Rare




MalignantForceMod3

MalignantForceMod3.png

Malignant Force
Polarity: Madurai
Rarity: Rare




ThermiteRoundsMod3

ThermiteRoundsMod3.png

Thermite Rounds
Polarity: Madurai
Rarity: Rare


Usage

To use this weapon, first, use the



Zarr
Zarr.png Zarr

Zarr
Unload a barrage of explosives or a huge shot of flak from this cannon’s enormous barrel.
Category: Primary
Type: Launcher
Damage: 25
DPS: 349
Accuracy: 100

to shoot an enemy or a group of enemies without staying close to its explosion range. And then start to use your melee weapon. Because of Condition Overload being buffed and stacked from the Zarr's status proc, the melee weapon will get huge damage gain from 180% to 240% ( if you use Hunter Munitions status damage bonus from Zarr). Shotgun mode also works well to add up the damage. For



Zenistar
Zenistar.png Zenistar

No rows found in database

then place the Zenistar disk then shoot to any enemy that step into the disk's aura to instantly buff the damage.



Zarr
Zarr.png Zarr

Zarr
Unload a barrage of explosives or a huge shot of flak from this cannon’s enormous barrel.
Category: Primary
Type: Launcher
Damage: 25
DPS: 349
Accuracy: 100

also works well with the synergy of these items:

  • Stripping armor off with 4 Corrosive Projection or certain Warframe abilities with augment like


Shuriken.png Shuriken

Shuriken
Launches a spinning blade of pain, dealing high damage and impaling enemies to walls.
Cost: 25
Warframe: Ash

with Seeking Shuriken, etc.

  • Banshees


Sonar.png Sonar

Sonar
Using acoustic location, Banshees Sonar power finds and tracks enemies, and exposes critical weak spots to everyone in your squad.
Cost: 50
Warframe: Banshee

works instantly well with this weapon because she can reveal weak spots and if some enemies are downed then the grenade will just bounce into that weak spot, causing an insane amount of damage multiplier, increasing the chances to one-shot the enemy.

Variation

Mods

Instead of using Thermite Rounds, you can replace it with Hunter Munitions.

Riven

Riven Notes

If you have Damage and Multishot status then remove Point Strike and Vital Sense to Heavy Caliber and Riven. However, if you have any Critical status then keep the Critical mods.

Recommended Riven status

Best status : Critical Chance and Multishot. Recommended : +Damage, +Multishot, +Critical Chance or Damage, +Elemental Damage, -Zoom, -Puncture, +Weapon Recoil.

Weaknesses

Because of the melee and no armor synergy, this weapon doesn't focus on killing any enemy which one or two shots. With that said, if you can't kill any enemy, don't focus on constantly shooting the enemy and try to use



Zarr
Zarr.png Zarr

Zarr
Unload a barrage of explosives or a huge shot of flak from this cannon’s enormous barrel.
Category: Primary
Type: Launcher
Damage: 25
DPS: 349
Accuracy: 100

plus any melee with Condition Overload or use a Warframe ability that can strip armor off and shoot that enemy down ( listed in Variation ). Also try not to stay close to the enemy if you use Grenade mode otherwise you would annihilate yourself and waste a revive.

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