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Difference between revisions of "Mag Builds Guide"

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{{GuideInfo
 
{{GuideInfo
|name = Volt Builds Guide
+
|name = Mag Builds Guide
 
|description =  
 
|description =  
 
|category =  
 
|category =  
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:
 
:
 
3){{Ability|name=Polarize|text=Yes}} is extremely useful to strip off enemies armor, use this first so you can kill enemies fast with the Magnetize bubble strategy.
 
3){{Ability|name=Polarize|text=Yes}} is extremely useful to strip off enemies armor, use this first so you can kill enemies fast with the Magnetize bubble strategy.
 +
#''Notice :'' Polarize reduces armor by the number. Which means it reduces the armor with a certain number, not by % ( which is scale ). The more Power Strength you add, the more armor damage you will deal. ( Example: a Lv50 has 4500 armor and you have max strength -> 1250 armor damage => it will take 4 casts to strip off the enemy's armor completely )
 
:  
 
:  
 
4){{Ability|name=Crush|text=Yes}} is uses for Mag's over-shield / shield-regeneration. It does good damage to enemies's shield.
 
4){{Ability|name=Crush|text=Yes}} is uses for Mag's over-shield / shield-regeneration. It does good damage to enemies's shield.
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[[File:MagArmorStripping.jpg]]
 
[[File:MagArmorStripping.jpg]]
 
==== Breakdown ====
 
==== Breakdown ====
#Polarize reduces armor by the number. Which means it reduces the damage with a certain number, not by % ( which is scale ). The more Power Strength you add, the more armor damage you will deal. But of course this does NOT scale since the number are not percentage based. ( Example: a Lv50 has 4500 armor and you have max strength -> 1250 armor damage => it will take 4 casts to strip off the enemy's armor completely )
 
 
#First use {{Ability|name=Crush|text=Yes}}with '''Fracturing Crush''' augment on to reduce enemies armor by 50%.
 
#First use {{Ability|name=Crush|text=Yes}}with '''Fracturing Crush''' augment on to reduce enemies armor by 50%.
 
#Second keep using {{Ability|name=Polarize|text=Yes}}till the enemies armors are gone.
 
#Second keep using {{Ability|name=Polarize|text=Yes}}till the enemies armors are gone.
 +
#Remember to use {{Ability|name=Magnetize|text=Yes}}and {{Ability|name=Pull|text=Yes}}to protect yourself from enemies fire and to crowd control them.
 
=== The Guardian Bubble ( Endurance ) ===
 
=== The Guardian Bubble ( Endurance ) ===
 
==== Summary ====
 
==== Summary ====
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#Then, use your {{Ability|name=Crush|text=Yes}}to crowd control the enemies.
 
#Then, use your {{Ability|name=Crush|text=Yes}}to crowd control the enemies.
 
#After that, use {{Ability|name=Polarize|text=Yes}}to reduce enemies armor and with the augment will crowd control them by jamming their guns or disrupting robotic parts of robotic enemies.
 
#After that, use {{Ability|name=Polarize|text=Yes}}to reduce enemies armor and with the augment will crowd control them by jamming their guns or disrupting robotic parts of robotic enemies.
#Finally, start to use {{Ability|name=Magnetize|text=Yes}}and make sure the bubble has covered the entrance so you won't be hit by any bullets.
+
#Finally, start to use {{Ability|name=Magnetize|text=Yes}}and make sure the Magnetize bubble has covered the entrance so you won't be hit by any bullets.
#Shooting ito the bubble to increase explosion damage.
+
#Shooting into the bubble to increase explosion damage.
#When there's about 2-3 seconds left on the ability, use the ability again ( only works if you have the augment ) to remove small amount of enemies guns, forcing them to use melee ( if the enemies isn't killed ) or to kill the enemies with the explosion.
+
#When there's about 2-3 seconds left on the ability, use the ability again ( only works if you have the augment ) to do enemies weapon disappear, forcing them to use melee ( if the enemies isn't killed ) or to kill the enemies with the explosion.
 
=== Greediness ( Greedy Pull ) ===
 
=== Greediness ( Greedy Pull ) ===
 
==== Summary ====
 
==== Summary ====
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==== Breakdown ====
 
==== Breakdown ====
 
#Simply use {{Ability|name=Pull|text=Yes}}to pull all items / resources to you. But remember, teammate will not be able to interact with resources / items that you pulled !
 
#Simply use {{Ability|name=Pull|text=Yes}}to pull all items / resources to you. But remember, teammate will not be able to interact with resources / items that you pulled !
 +
#Uses other abilities to crowd control the enemies.

Latest revision as of 13:06, 12 September 2019


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Overview

The tranquilizer to all. Classic. Reliable and attractive to the eye. Mag is a classical choice for starters as she's not only useful on the battlefield but her buff can also work parallelly with other Warframe abilities

Combat Review

Advantages

  1. One of the most utility frame to be used. She can be used on variety endless mission due to her effectiveness.
  2. Easy to acquire a set.
  3. Cheap Prime Vault set.
  4. Can use variety of abilities in 1 mission.
  5. High amount of available mods both in augments and in-game.

Disadvantages

  1. Very squishy. Even with overshield.
  2. Long casting time.
  3. A energy-hungry frame.
  4. Mag's Polarize has time-travelling. Sometimes enemy armor won't be affected by the ability ( bug ).
  5. Mag's Magnetize range isn't that big.

Abilities

Summary

Pull
Magnetic force pulls enemies toward you, stunning them and bringing them into melee range.
Cost: 25
Warframe: Mag








Magnetize
Creates a magnetic field around a target, ensnaring nearby enemies and dealing damage over time. The field reacts to bullets and shards created from Polarize to increase the damage.
Cost: 50
Warframe: Mag








Polarize
Emit an energy pulse that depletes enemy shields and armor, creating shards which become deadly when mixed with Magnetize. Shields of allies touched by the pulse are restored.
Cost: 75
Warframe: Mag








Crush
Magnetizes the bones of nearby enemies, causing them to collapse upon themselves.
Cost: 100
Warframe: Mag






Breakdown

1)


Pull.png Pull

Pull
Magnetic force pulls enemies toward you, stunning them and bringing them into melee range.
Cost: 25
Warframe: Mag

only useful if you want to pull enemies into Magnetize's bubble, else it's just a useless short-CC ability.

2)


Magnetize.png Magnetize

Magnetize
Creates a magnetic field around a target, ensnaring nearby enemies and dealing damage over time. The field reacts to bullets and shards created from Polarize to increase the damage.
Cost: 50
Warframe: Mag

is very useful during survival run. Stay in a corner that enemies go into 1 path and the entrance is small enough that the bubble can cover then shoot into it to increase initial DPS and the explosion damage.

3)


Polarize.png Polarize

Polarize
Emit an energy pulse that depletes enemy shields and armor, creating shards which become deadly when mixed with Magnetize. Shields of allies touched by the pulse are restored.
Cost: 75
Warframe: Mag

is extremely useful to strip off enemies armor, use this first so you can kill enemies fast with the Magnetize bubble strategy.

  1. Notice : Polarize reduces armor by the number. Which means it reduces the armor with a certain number, not by % ( which is scale ). The more Power Strength you add, the more armor damage you will deal. ( Example: a Lv50 has 4500 armor and you have max strength -> 1250 armor damage => it will take 4 casts to strip off the enemy's armor completely )

4)


Crush.png Crush

Crush
Magnetizes the bones of nearby enemies, causing them to collapse upon themselves.
Cost: 100
Warframe: Mag

is uses for Mag's over-shield / shield-regeneration. It does good damage to enemies's shield.

Mag Builds

Requirements

DELETION ! ( Armor / Shield Depletion )

Summary

This build will focus on stripping armor / shields during certain missions such as defense / mobile defense or survival.

Information

MagArmorStripping.jpg

Breakdown

  1. First use


Crush.png Crush

Crush
Magnetizes the bones of nearby enemies, causing them to collapse upon themselves.
Cost: 100
Warframe: Mag

with Fracturing Crush augment on to reduce enemies armor by 50%.

  1. Second keep using


Polarize.png Polarize

Polarize
Emit an energy pulse that depletes enemy shields and armor, creating shards which become deadly when mixed with Magnetize. Shields of allies touched by the pulse are restored.
Cost: 75
Warframe: Mag

till the enemies armors are gone.

  1. Remember to use


Magnetize.png Magnetize

Magnetize
Creates a magnetic field around a target, ensnaring nearby enemies and dealing damage over time. The field reacts to bullets and shards created from Polarize to increase the damage.
Cost: 50
Warframe: Mag

and


Pull.png Pull

Pull
Magnetic force pulls enemies toward you, stunning them and bringing them into melee range.
Cost: 25
Warframe: Mag

to protect yourself from enemies fire and to crowd control them.

The Guardian Bubble ( Endurance )

Summary

This build will focus on putting Magnetize bubble for protection / damaging during survival missions.

Information

MagEndurance.jpg

Breakdown

  1. Before you start using your abilities, start to go into a " save zone ", basically a corner that enemies can go 1 direction.
  2. Then, use your


Crush.png Crush

Crush
Magnetizes the bones of nearby enemies, causing them to collapse upon themselves.
Cost: 100
Warframe: Mag

to crowd control the enemies.

  1. After that, use


Polarize.png Polarize

Polarize
Emit an energy pulse that depletes enemy shields and armor, creating shards which become deadly when mixed with Magnetize. Shields of allies touched by the pulse are restored.
Cost: 75
Warframe: Mag

to reduce enemies armor and with the augment will crowd control them by jamming their guns or disrupting robotic parts of robotic enemies.

  1. Finally, start to use


Magnetize.png Magnetize

Magnetize
Creates a magnetic field around a target, ensnaring nearby enemies and dealing damage over time. The field reacts to bullets and shards created from Polarize to increase the damage.
Cost: 50
Warframe: Mag

and make sure the Magnetize bubble has covered the entrance so you won't be hit by any bullets.

  1. Shooting into the bubble to increase explosion damage.
  2. When there's about 2-3 seconds left on the ability, use the ability again ( only works if you have the augment ) to do enemies weapon disappear, forcing them to use melee ( if the enemies isn't killed ) or to kill the enemies with the explosion.

Greediness ( Greedy Pull )

Summary

This build will focus on casting only


Pull.png Pull

Pull
Magnetic force pulls enemies toward you, stunning them and bringing them into melee range.
Cost: 25
Warframe: Mag

for your own resources gain.

Information

MagGreedyPull.jpg

Breakdown

  1. Simply use


Pull.png Pull

Pull
Magnetic force pulls enemies toward you, stunning them and bringing them into melee range.
Cost: 25
Warframe: Mag

to pull all items / resources to you. But remember, teammate will not be able to interact with resources / items that you pulled !

  1. Uses other abilities to crowd control the enemies.

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